AI Insights · Timothy · October 2022
Top 5 Sandbox-like Games on Android in Oman - Q3 2022
Explore the performance of the top 5 sandbox-like games on Android in Oman during Q3 2022, including trends in weekly downloads, revenue, and active users.
Throughout the third quarter of 2022, the top 5 sandbox-like games on Android in Oman showcased varying trends in downloads, revenue, and active users. Here’s a closer look at the performance of each game:
School Party Craft from Candy Room Games & RabbitCo saw a significant rise in weekly downloads, starting from around 1.5K in late June and peaking at nearly 11.7K in early September. Active users also increased steadily, reaching a high of approximately 23K in early September before slightly declining to around 16.6K by the end of the quarter.
Roblox by Roblox Corporation experienced consistent weekly revenue, peaking at roughly $2K in mid-July. Weekly downloads fluctuated slightly, starting at about 4.3K in late June and gradually decreasing to around 2K by the end of September. Despite this, the game maintained a robust active user base, averaging around 120K throughout the quarter.
Craftsman: Building Craft from StarGame12 did not generate revenue during the quarter. However, weekly downloads remained relatively stable, starting at around 4.2K in late June and seeing a slight dip to approximately 1.4K by the end of September. Active users showed a consistent trend, averaging around 35K, with a small decline towards the end of the quarter.
Block Craft 3D: Building Game by Wildlife Studios showed modest weekly revenue, peaking at $36 in late August. Weekly downloads began at roughly 4.3K in late June and experienced fluctuations, ending at around 2.3K in late September. Active users saw a peak of about 30K in mid-July, with a gradual decrease to approximately 21.9K by the end of the quarter.
Craft Robo Clever Rainbow from Block Box Global did not generate revenue during the quarter. Weekly downloads saw a notable peak of about 8.1K in early August, before gradually declining to around 479 by the end of September. Active users followed a similar trend, peaking at approximately 10K in mid-August and decreasing to about 3.3K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.